// reward structures // tokens in cell1 rewards "tokens_cell1" true : x1+y1+z1; endrewards // tokens in cell2 rewards "tokens_cell2" true : x2+y2+z2; endrewards // tokens in cell3 rewards "tokens_cell3" true : x3+y3+z3; endrewards // tokens in cell4 rewards "tokens_cell4" true : x4+y4+z4; endrewards // throughput of the system rewards "throughput" [in] true : 1; endrewards